Patterns Day 2019 - Alla Kholmatova
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Making Impact With Design Systems
In their presentation at Patterns Day 2019, Alla discussed getting buy-in for your Design System from teams and leadership.
Why should our teams and leadership believe in Design Systems?
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Revenue
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Brand and UX improvements
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Efficiency
Revenue
Can consistency enabled by a design system, help improve conversions?
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2018, Alla managed to test if the consistency of Bulbâs site improved revenue.
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They had to make sure conversion wasnât hampered by changes.
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They didnât want to skew the results of the joining path by redesigning the sign up path.
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They used the design system to update colours, and typography.
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The results was 0.17% in favour of the using the design system.
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ânegligible reallyâ.
Are there other ways to improve revenue?
- Design Systems can support experimentation and growth.
- Mailchimp had a dramatic style change in 2018, base upon the original style guide.
- âWe parter with Growth to facility experimentation and testing of new patternsâ - Alex Lehner, Mailchimp.
- At Pinterest, a new element must out perform and existing element to be included.
- Pattern experiments are unique to your system.
- At Gov.uk they experimented with the progress indicator, without the indicator they time it took to complete a task didnât change, so they removed the indicator.
- At Habito, they found the form worked better, with a quicker progression with a progress indicator.
- A pattern can work differently for different teams and products.
UX and Brand
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Often we talk about how Design Systems make things cohesive.
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The term cohesive is something Alla hears a lot.
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âUser experience often suffers not because of poor consistency but confusing information architecture and content design.â
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âDesign Systems can help implement and reinforce a visual brand.â
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GDS is a good example of this. Before the .gov.uk design system, there were 600-700 different UK government websites.
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âPeople didnât really know if they were on an official government websiteâ - Tim Paul.
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Whatever the reason, there needs to be organisational buy-in.
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There needs to clarity on what the brand is.
To work out what your brand is, you need clarity. To do this, you can:
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purpose and values of the brand Design principles
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Main screen design using new brand. Brand in context
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Which then leads to new design patterns and documentation.
Efficiency
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The top âkey pointâ of selling a Design System.
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Marvel have a well established Design System
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âWe havenât used our design system in the last year. We just needed to ship things really fast.â - Yavor Punchev, Marvel App
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If a point of design systems is efficiency, why did this happen?
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Work out what you need to invest time in to make things efficient.
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Investing in form patterns, it allowed Bulb to save 50% of front-end time working on pages that needed forms.
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FutureLearn, on the other hand, only has one or two forms, so investing the same time on form patterns would not be an efficient use of time.
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A Design System needs to adopt through itâs product life cycle.
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Not only looking at the growth and maturity uses.
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Technology plays a very big part in keeping your Design System efficient
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âWithout React working on the design system alway felt like an uphill struggle.â - Jay Begum, FutureLearn.
Being strategic in what parts you invest in and when can make a really impact on your Design System.
âThere needs to be a bigger goal, beyond the design system, for the system to have an impact.â - Alla
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